#include <CscEntityPositionManager.h>
◆ CscEntityPositionManager()
| conscience_core::lidar::CscEntityPositionManager::CscEntityPositionManager |
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const string & |
entitySerialNumber, |
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CscEnvironmentSimulator & |
globalEnvironmentSimulator |
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) |
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◆ ~CscEntityPositionManager()
| conscience_core::lidar::CscEntityPositionManager::~CscEntityPositionManager |
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virtual |
◆ addPositionUpdateListener()
| void conscience_core::lidar::CscEntityPositionManager::addPositionUpdateListener |
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const string & |
listenerId, |
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PositionUpdateListener |
listener |
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) |
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◆ getEntitySerialNumber()
| const string conscience_core::lidar::CscEntityPositionManager::getEntitySerialNumber |
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const |
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inline |
◆ getEnvironmentSimulator()
◆ getGpsValid()
| bool conscience_core::lidar::CscEntityPositionManager::getGpsValid |
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const |
◆ getLastPlausiblePosition()
| const CscPoint3dOriented * conscience_core::lidar::CscEntityPositionManager::getLastPlausiblePosition |
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double |
improbablePositionDistanceCm = 50 | ) |
const |
look into history to grab last plausible position. The requires at least one safe position registration
◆ getLastPosition()
| const CscPoint3dOriented * conscience_core::lidar::CscEntityPositionManager::getLastPosition |
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const |
◆ getPositionAndOrientationQuaternionFromSimulator()
| pair< CscPoint3d, CscQuaternion > conscience_core::lidar::CscEntityPositionManager::getPositionAndOrientationQuaternionFromSimulator |
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const |
get instant position from global environment simulator
◆ getPositionFromSimulator()
| const CscPoint3dOriented * conscience_core::lidar::CscEntityPositionManager::getPositionFromSimulator |
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const |
get instant position from global environment simulator
◆ getPositionListeners()
| map< const string, CscEntityPositionManager::PositionUpdateListener > conscience_core::lidar::CscEntityPositionManager::getPositionListeners |
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const |
◆ getRealEntityAcceleration()
| optional< CscPoint3d > conscience_core::lidar::CscEntityPositionManager::getRealEntityAcceleration |
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- Note
- this method is thread safe
- Returns
- the last known real entity accelaration if any, empty otherwise, or if simulated entity
◆ registerPosition()
| void conscience_core::lidar::CscEntityPositionManager::registerPosition |
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const CscPoint3dOriented * |
position, |
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float |
certitude, |
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CscEntityPositionSource |
source, |
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double |
improbablePositionDistanceCm = 50, |
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bool |
forceRegisterPosition = false |
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- Parameters
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| position | will be cloned |
| certitude | from 0 (min) to 1.0 (max) |
| improbablePositionDistanceCm | used to reject a position if it is too far from previous ones |
◆ removePositionUpdateListener()
| void conscience_core::lidar::CscEntityPositionManager::removePositionUpdateListener |
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const string & |
listenerId | ) |
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◆ setGpsValid()
| void conscience_core::lidar::CscEntityPositionManager::setGpsValid |
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bool |
isValid | ) |
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◆ setRealEntityAcceleration()
| void conscience_core::lidar::CscEntityPositionManager::setRealEntityAcceleration |
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optional< CscPoint3d > |
acceleration | ) |
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The documentation for this class was generated from the following files: