Conscience Core
Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition Class Reference

#include <environmentEntitiesCommands.h>

Inheritance diagram for conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition:
conscience_core::bridging::commands::CscCommand

Public Member Functions

 CommandEntityToPositionGetClosestValidPosition (const CscPoint3d *targetPosition, ptr< CscEntityReflexion > entityReflexion, CscArea3d *zone=nullptr, optional< double > distanceWithObjectAutorized={}, optional< int > matrixSize={}, const CscPoint3d *startPosition=nullptr, optional< bool > useGnssCoordinates={}, const vector< string > *placeModelIdsToIgnore=nullptr, optional< CommandEntityToPositionAlgorithm > algorithm={})
 
 ~CommandEntityToPositionGetClosestValidPosition () override
 
- Public Member Functions inherited from conscience_core::bridging::commands::CscCommand
const CscCommandExecutionResult_execute (CscEnvironmentSimulator &environmentSimulator)
 
template<class TResult = CscCommandExecutionResult>
const TResult * execute (CscEnvironmentSimulator &environmentSimulator)
 
const CommandTypeIdgetTypeId () const
 
virtual ~CscCommand ()
 
void setOriginalCommandString (string command)
 

Static Public Attributes

static const CommandTypeId COMMAND_ID = "ENTITY_TO_POSITION_GET_CLOSEST_VALID_POSITION"
 

Protected Member Functions

const CscCommandExecutionResultObject< EntityToPositionGetClosestValidPositionResult > * doExecute (CscEnvironmentSimulator &environmentSimulator) override
 
ptr< CscEntityReflexiongetEntityReflexion () const override
 
- Protected Member Functions inherited from conscience_core::bridging::commands::CscCommand
 CscCommand (const CommandTypeId &typeId)
 
const CscCommandExecutionResultNoneresultNone ()
 
const CscCommandExecutionResultSequenceresultSequence (CscSequence *sequence, const string &entitySerialNumber, bool doNotPlay=false)
 
const CscCommandExecutionResultFileresultFile (const fs::path &resultingFilePath)
 
template<class TResult >
const CscCommandExecutionResultObject< TResult > * resultObject (TResult *result)
 
const CscWorldElementId getEntityId () const
 

Additional Inherited Members

- Public Types inherited from conscience_core::bridging::commands::CscCommand
typedef function< void(CscCommand *command)> CommandExecutedListener
 
- Static Public Member Functions inherited from conscience_core::bridging::commands::CscCommand
static void addCommandExecutedListener (CommandExecutedListener listener)
 
- Protected Attributes inherited from conscience_core::bridging::commands::CscCommand
const CommandTypeId typeId
 
optional< string > originalCommandString = {}
 

Detailed Description

The command takes as input a target position and the serial number of the entity. Returns a position; if the input position is accessible, it will be returned as output. Otherwise, the returned position will be the closest possible position. If no position can be found, an error message will be returned.

Constructor & Destructor Documentation

◆ CommandEntityToPositionGetClosestValidPosition()

conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition::CommandEntityToPositionGetClosestValidPosition ( const CscPoint3d targetPosition,
ptr< CscEntityReflexion entityReflexion,
CscArea3d zone = nullptr,
optional< double >  distanceWithObjectAutorized = {},
optional< int >  matrixSize = {},
const CscPoint3d startPosition = nullptr,
optional< bool useGnssCoordinates = {},
const vector< string > *  placeModelIdsToIgnore = nullptr,
optional< CommandEntityToPositionAlgorithm >  algorithm = {} 
)

◆ ~CommandEntityToPositionGetClosestValidPosition()

conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition::~CommandEntityToPositionGetClosestValidPosition ( )
override

Member Function Documentation

◆ doExecute()

const CscCommandExecutionResultObject< EntityToPositionGetClosestValidPositionResult > * conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition::doExecute ( CscEnvironmentSimulator environmentSimulator)
overrideprotectedvirtual

◆ getEntityReflexion()

ptr< CscEntityReflexion > conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition::getEntityReflexion ( ) const
overrideprotectedvirtual

return entity reflexion if this command applies on an entityReflexion, otherwise return nullptr

Implements conscience_core::bridging::commands::CscCommand.

Member Data Documentation

◆ COMMAND_ID

const CommandTypeId conscience_core::bridging::commands::environment_entities::CommandEntityToPositionGetClosestValidPosition::COMMAND_ID = "ENTITY_TO_POSITION_GET_CLOSEST_VALID_POSITION"
inlinestatic

The documentation for this class was generated from the following files: