#include <CommandExecutionResultSequence.h>
◆ CscCommandExecutionResultSequence()
| conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::CscCommandExecutionResultSequence |
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CscSequence * |
sequence, |
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const string & |
entitySerialNumber, |
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const ConscienceEncoder & |
conscienceEncoder, |
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bool |
doNotPlay = false |
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) |
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◆ ~CscCommandExecutionResultSequence()
| conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::~CscCommandExecutionResultSequence |
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virtual |
◆ doClone()
| CscCommandExecutionResult * conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::doClone |
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const |
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overrideprotectedvirtual |
◆ encode()
| DoubleSizedArray conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::encode |
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const |
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overridevirtual |
◆ encodeToString()
| string conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::encodeToString |
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const |
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overridevirtual |
◆ getEntitySerialNumber()
| const string& conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::getEntitySerialNumber |
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const |
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inline |
◆ getSequence()
| const CscSequence & conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::getSequence |
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const |
◆ getSequenceReference()
| CscSequence * conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::getSequenceReference |
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const |
◆ getType()
| CscCommandResultType conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::getType |
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const |
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inlineoverridevirtual |
◆ shouldBePlayed()
| bool conscience_core::bridging::commands::result::CscCommandExecutionResultSequence::shouldBePlayed |
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const |
The documentation for this class was generated from the following files: