#include <CscWorldElementParts.h>
◆ ~CscWorldElementPart()
| CscWorldElementPart::~CscWorldElementPart |
( |
| ) |
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inline |
◆ clone()
◆ geometryTriangleIndices
| vector<vector<int> >* CscWorldElementPart::geometryTriangleIndices = nullptr |
WARNING: only filled in DAE mode This contains indices of triangles positions (index of x1, index of y1, index of z1, index of x2, index of y2, ...) for each geometry First vector contains one entry per geometry for this part, and each entry is a vector of N items: N being the number of triangles points. Each item is an index of point in positions
◆ name
| string CscWorldElementPart::name |
◆ normals
◆ polygons
| vector<CscPolygon *> CscWorldElementPart::polygons |
◆ positions
| vector<CscPoint3d *> CscWorldElementPart::positions |
The documentation for this struct was generated from the following file: