#include <EntityClientEngineEntity.h>
◆ EntityClientEngineEntity()
| conscience_core::core_objects::entities::EntityClientEngineEntity::EntityClientEngineEntity |
( |
const string & |
serialNumber, |
|
|
CscMessagingManager * |
messagingManager, |
|
|
string |
ip, |
|
|
unsigned |
tcpPort, |
|
|
unsigned |
udpPort |
|
) |
| |
◆ ~EntityClientEngineEntity()
| conscience_core::core_objects::entities::EntityClientEngineEntity::~EntityClientEngineEntity |
( |
| ) |
|
|
virtual |
◆ connect()
| void conscience_core::core_objects::entities::EntityClientEngineEntity::connect |
( |
| ) |
|
|
overridevirtual |
◆ disconnect()
| void conscience_core::core_objects::entities::EntityClientEngineEntity::disconnect |
( |
| ) |
|
|
overridevirtual |
◆ isSimulated()
| bool conscience_core::core_objects::entities::EntityClientEngineEntity::isSimulated |
( |
| ) |
const |
|
overridevirtual |
◆ processCommandString()
| optional< string > conscience_core::core_objects::entities::EntityClientEngineEntity::processCommandString |
( |
const string & |
command, |
|
|
const CscEntityProcessCommandOptions & |
options = {} |
|
) |
| |
|
overridevirtual |
process command on entity. If entity is simulated, it will be sent to core, otherwise to entity
- Parameters
-
| command | The command string to be processed. |
Implements conscience_core::ai::CscEntityClient.
The documentation for this class was generated from the following files: