#include "../Simulator/CscEnvironmentSimulator.h"
#include "CoreObjects/Exchange/Common/CscWorldElementsFactory.h"
#include "Util/conscience_util.h"
#include <bullet/Bullet3Common/b3AlignedObjectArray.h>
#include <bullet/ThirdPartyLibs/BussIK/Jacobian.h>
#include <bullet/ThirdPartyLibs/BussIK/Node.h>
#include <bullet/ThirdPartyLibs/BussIK/Tree.h>
#include <bullet/ThirdPartyLibs/BussIK/VectorRn.h>
#include <math.h>
Go to the source code of this file.
◆ MAX_NUM_EFFECT
| #define MAX_NUM_EFFECT 100 |
◆ MAX_TIME_FOR_RESET_TARGETS_IN_MS
| #define MAX_TIME_FOR_RESET_TARGETS_IN_MS 1000 |
◆ PROJECTION_DISTANCE
| #define PROJECTION_DISTANCE 5.0f |
◆ RADIAN
| #define RADIAN |
( |
|
X | ) |
((X) * RadiansToDegrees) |
◆ Method
| Enumerator |
|---|
| IK_JACOB_TRANS | |
| IK_PURE_PSEUDO | |
| IK_DLS | |
| IK_SDLS | |
| IK_DLS_SVD | |
| NOTHING | |