#include <CscRealEntity3dLidarValues.h>
◆ applyLidarToRobotTransform()
| void conscience_core::lidar::LidarExtrinsics::applyLidarToRobotTransform |
( |
float & |
x, |
|
|
float & |
y, |
|
|
float & |
z |
|
) |
| const |
|
inline |
◆ enabled
| bool conscience_core::lidar::LidarExtrinsics::enabled = true |
◆ pitchRad
| float conscience_core::lidar::LidarExtrinsics::pitchRad = 0.0f |
◆ rollRad
| float conscience_core::lidar::LidarExtrinsics::rollRad = 0.0f |
◆ tx
| float conscience_core::lidar::LidarExtrinsics::tx = 0.0f |
◆ ty
| float conscience_core::lidar::LidarExtrinsics::ty = 0.0f |
◆ tz
| float conscience_core::lidar::LidarExtrinsics::tz = 0.0f |
◆ yawRad
| float conscience_core::lidar::LidarExtrinsics::yawRad = 0.0f |
The documentation for this struct was generated from the following file: