#include <CscEntityClient.h>
◆ CscEntityClientSimulated()
| conscience_core::ai::CscEntityClientSimulated::CscEntityClientSimulated |
( |
const string & |
serialNumber | ) |
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◆ ~CscEntityClientSimulated()
| conscience_core::ai::CscEntityClientSimulated::~CscEntityClientSimulated |
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| ) |
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◆ connect()
| void conscience_core::ai::CscEntityClientSimulated::connect |
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| ) |
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overridevirtual |
◆ disconnect()
| void conscience_core::ai::CscEntityClientSimulated::disconnect |
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| ) |
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overridevirtual |
◆ isSimulated()
| bool conscience_core::ai::CscEntityClientSimulated::isSimulated |
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| ) |
const |
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overridevirtual |
◆ processCommandString()
| optional< string > conscience_core::ai::CscEntityClientSimulated::processCommandString |
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const string & |
command, |
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const CscEntityProcessCommandOptions & |
options = {} |
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) |
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overridevirtual |
process command on entity. If entity is simulated, it will be sent to core, otherwise to entity
- Parameters
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| command | The command string to be processed. |
Implements conscience_core::ai::CscEntityClient.
The documentation for this class was generated from the following files: