Conscience Core
CscState Member List

This is the complete list of members for CscState, including all inherited members.

bestPathUnitMovmentCscState
clearInputs()CscState
clone()CscStatevirtual
countInputs() constCscStateinline
countPivots() constCscState
countPropellers() constCscState
countTranslations() constCscState
countWheels() constCscState
CscState(map< int, float > *pivotsValues=nullptr, map< int, float > *wheelsValues=nullptr, map< int, float > *propellersValues=nullptr, const optional< map< int, float >> &translationsValues={}, const vector< const CscMemberInputStatus * > *inputsValues=nullptr)CscState
getDuplicata()CscState
getGridPosition()CscState
getInputFromMemberName(string memberName, CscInputType inputId)CscState
getInputs() constCscStateinline
getInputsCopy() constCscState
getInputsDistance(const map< CscInputType, float > &inputsIn, const map< CscInputType, float > &inputsTargetValuesMember)CscStatestatic
getInputsFromMemberName(string memberName)CscState
getObjectiveValue() constCscState
getPivotIdAt(int index)CscState
getPivots() constCscState
getPivotsCopy() constCscState
getPivotValueByPivotId(int pivotId) constCscState
getPositionPivotFromPivotId(int pivotId, const CscEntityModel *entityModel)CscState
getPropeller(int propId) constCscState
getPropellerIdAt(int index)CscState
getPropellers() constCscState
getPropellersCopy() constCscState
getPropellerValueByPropellerId(int wheelId)CscState
getTranslation(int translationId) constCscState
getTranslationIdAt(int index)CscState
getTranslations() constCscState
getTranslationsCopy() constCscState
getTranslationValueByTranslationId(int wheelId)CscState
getWheel(int wheelId) constCscState
getWheelIdAt(int index)CscState
getWheels() constCscState
getWheelsCopy() constCscState
getWheelValueByWheelId(int wheelId) constCscState
removePivot(int pivotId)CscState
setGridPosition(CscPoint3dOriented *gridPositionIn)CscState
setInputs(vector< const CscMemberInputStatus * > *inputsIn)CscState
setObjectiveValue(float value)CscState
setPivot(int pivotId, float value)CscState
setPivots(map< int, float > pivotsIn)CscState
setPropeller(int propId, float value)CscState
setPropellers(map< int, float > propIn)CscState
setTranslation(int translationId, float value)CscState
setTranslations(map< int, float > TranslationsIn)CscState
setWheel(int wheelId, float value)CscState
setWheels(map< int, float > wheelsIn)CscState
stateIdCscState
toString()CscState
toStringWithQuotes()CscState
toUserFriendlyString(bool outputs=true, bool inputs=true) constCscState
~CscState()CscStatevirtual