Conscience Core
CscSequencePositions Member List

This is the complete list of members for CscSequencePositions, including all inherited members.

addExtrapolation(CscState *state, float duration, float delay)CscSequence
addPosition(CscPoint3d *positions)CscSequencePositions
addState(CscState *state, float stateDelay, float stateDuration)CscSequence
addStates(vector< CscState * > *states)CscSequence
append(const CscSequence &other) overrideCscSequencePositionsvirtual
clear(bool deletePointers=true) overrideCscSequencePositionsvirtual
clone() overrideCscSequencePositionsvirtual
countExtrapolation() constCscSequence
countPositions() constCscSequencePositions
countStates() constCscSequence
CscSequence(optional< vector< CscState * >> states={})CscSequence
CscSequencePositions(CscSequenceType type=CscSequenceType::POSITIONS, CscSequencePositionType positionType=CscSequencePositionType::X_Y_Z, double speedRatio=1.0)CscSequencePositions
CscSequencePositions(const vector< CscPoint3d * > &positions, CscSequenceType type=CscSequenceType::POSITIONS, CscSequencePositionType positionType=CscSequencePositionType::X_Y_Z, double speedRatio=1.0)CscSequencePositions
cutSequenceAt(int begin, int end)CscSequence
getDuplicate() overrideCscSequencePositionsvirtual
getExtrapolation(int index)CscSequence
getPositionByIndex(int index) constCscSequencePositions
getPositions() constCscSequencePositions
getPositionType()CscSequencePositions
getSequenceType() constCscSequence
getSpeedRatio() constCscSequencePositions
getState(int index) constCscSequence
getStates() constCscSequence
objectiveValueCscSequence
sequenceIdCscSequence
sequenceTypeCscSequenceprotected
setPositions(vector< CscPoint3d * > *positionsIn)CscSequencePositions
setPositionType(CscSequencePositionType positionType)CscSequencePositions
solvedCscSequence
startingIndexCscSequence
stateDelaysCscSequence
stateDurationsCscSequence
toString() const overrideCscSequencePositionsvirtual
toStringWithQuotes() const overrideCscSequencePositionsvirtual
updateStateByStateId(int stateId, CscState *state)CscSequence
~CscSequence()CscSequencevirtual
~CscSequencePositions() overrideCscSequencePositions