Conscience Core
Enumerations
CscPhysicsType.h File Reference

Go to the source code of this file.

Enumerations

enum  CscPhysicsType {
  BOUNDING_BOX, CONCAVE, CONVEXE, FROM_MODEL,
  GHOST, STATIC
}
 

Enumeration Type Documentation

◆ CscPhysicsType

Enumerator
BOUNDING_BOX 

CscPhysicsType -> Define how an object is created in the environement BOUNDING_BOX = all classics objects CONCAVE = Load and use polygons, normals and vertex to create the object. This type is for objects that have an outline or surface that curves inwards CONVEX = Load and use polygons, normals and vertex to create the object. This type is for objects that have an outline or surface that curves outwards FROM_MODEL = Same as CONCAVE, but for objects that polygons, normals and vertex are already loaded GHOST = Not used STATIC = Load btRigidBody as btCollisionObject, that can be useful to use the rayTracing from bullet ( rayTracing don't work on classic BOUNDING_BOX objects )

CONCAVE 
CONVEXE 
FROM_MODEL 
GHOST 
STATIC