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16 #include <unordered_set>
18 using std::array, std::unordered_set;
44 void deleteDataRecursively(vector<CscPoint3d *> & deletedPoints, vector<CscPolygon *> & deletedPolygons);
46 void getMatrixTranslation();
49 auto it = nodeInstances.find(word);
50 return it != nodeInstances.end();
54 auto it = geometryInstances.find(word);
55 return it != geometryInstances.end();
58 void collectDebugDescription(
string &description,
int &nodeIndex)
const;
vector< CscDaeNode * > * childs
Definition: CscDaeNodes.h:26
bool matchesNodeText(const string &word) const
Definition: CscDaeNodes.h:48
Definition: Csc2dTypes.cpp:9
Definition: CscDaeNodes.h:23
bool matchesGeometryText(const string &word) const
Definition: CscDaeNodes.h:53
vector< array< array< float, 4 >, 4 > > * matrixToCompute
Definition: CscDaeNodes.h:37
unordered_set< string > geometryInstances
Definition: CscDaeNodes.h:39
vector< CscPoint3d * > * normals
Definition: CscDaeNodes.h:28
Definition: CscDaeGeometries.cpp:11
vector< CscPolygon * > * polygons
Definition: CscDaeNodes.h:29
vector< vector< int > > * geometryTriangleIndices
Definition: CscDaeNodes.h:34
vector< CscPoint3d * > * positions
Definition: CscDaeNodes.h:27
array< array< float, 4 >, 4 > matrixNode
Definition: CscDaeNodes.h:36
unordered_set< string > nodeInstances
Definition: CscDaeNodes.h:38
const string nodeName
Definition: CscDaeNodes.h:25