| CscJacobianInverseKinematic(CscEnvironmentSimulator *env, float maxHorizontalDistance, float maxVerticalDistance, float maxDepthDistance, CscPoint3d *offsetCenter, CscState *beginState, const CscEntityModel *entityModel, vector< TargetIKParams * > targets, map< int, CscPoint3d * > ¢erOfMassOfAllMemberByMemberId, bool debugWithBox=false, bool constraintOnDistance=false, vector< int > pivotIdToIgnore=vector< int >()) | CscJacobianInverseKinematic | |